Have an object entirely white, no grey faces?

Dear Community,

I need to have an object (supposed to depict milk glass) entirely white, no grey faces. I coloured all faces white, turned off receive and cast shadow in the Entity Info, turned off shading, no change. Looks like this (slab in the middle):

I’m sure there’s a way I don’t know of. Any help will be much appreciated.

Thanks!

I am a little confused… is it not white?

Do you mean the shade that is on the back side? You can adjust your shadow settings so that ALL faces are shaded the same, but there is no way to tell one face to not receive illumination/shadow.

Two ideas:

  • First, what you are seeing is SketchUp’s default shading, in which the color of surfaces is affected by the direction light hits them. The standard light is at the camera. The only other choices are in the shadows window, choose “Use sun for shading” then set the light slider to 0 and the dark slider to 80 or more. Or else, use the new environment feature, in which case the sun is determined by the environment.
  • Second, it looks to me like you are working in parallel projection, which aggravates the shading. You should build models in perspective projection and leave parallel for traditional documentation presentation.

Turn on Use sun for shading in the Shadows panel, set the Light slider to the left and the dark slider to the right. It will impact the other materials in the model, too.



How are you going use it? If you are going to export an image, you could manage it better in an image editor. This is the first screenshot which I edited in a few seconds in an image editor.

Obviously with a higher quality image export it would look better.

Hello Aaron, Baumgartner, Dave, thanks so much for your quick replies!

Yes, the object is in itself white, but it doesn’t look white, which is what I need in the particular case. I could set shading as suggested but as you say, this would affect all objects. What I would like to see is this:

instead of

this.

Now yes, that can be done in an image editor, but it would be less of an effort if it could be achieved within Sketchup. But well, if it can’t, it can’t. Maybe a feature request, unless there is some hidden trick to do this?

Post deleted by author

Have you tried Hidden Line Mode with Shadows Hidden?

Ignore this - I thought you meant for the whole model.

As has been stated, global illumination is, well, global. It affects everything. There is no way to remove shadows from a single item. The intent is for shadows to show up as they would in reality. If you want that panel to stand out as “whiter” than the rest, you could paint the other “white” items with a light gray which would make that panbel lighter colored than the rest.

Ok, I understand, and I think, my question was a bit wrong, because you are right, objects cast shadows—unless they are indeed translucent. Royce’s idea might help here, although I haven’t found the objects he found yet. I’ll ask him.

Hello Royce, thanks—this might be just the right idea. I haven’t found those objects yet (I get glasses of milk). I’ll search some more, of if you have a hint?

A truly white material applied to the glass panel, Use Sun for Shading enabled. Looks white on my screen.

1 Like

Great!! I haven’t found out how to get a glass panel and apply white material to it, I’ll do my due research, if I don’t find out, I’ll come back and ask for more advice. Thanks!

I just edited my glass component and applied the 0128_White from the Colors - Named collection. You could easily edit any other color to be totally white.

1 Like

Very interesting, there’s something to learn here (for me at least). The way I did this (imported a glass from 3D Warehouse, activated it entirely and coloured it white), it results in a panel that doesn’t receive shadow regardless of the setting in Entity Info, but it does look this way only from one side. from the other, it is still grey. Does it look that way in your case, too?


Did you paint both sides of the face? The image looks like you did only the front, or perhaps forgot that the panel has thickness.

This would be a great time to share your actual model. Right now we are just guessing based on images.

Thanks for offering to have a look! Here it is.

white glass question2.skp (343.1 KB)

White Glass Question 3.skp (669.2 KB)

I looked at the file. I do not have a material edit since I am using “Go” - so I googled white translucent glass, copied an image, saved it as a jpeg file, and imported into the skp file as a material. Then I used that to edit the first group, select front and back faces, and applied it. It may be too grayish for you. You can use the same technique I did to apply another material that suits you. The only other thing I saved to the attached file is turning off length snapping, because that is the recommended way to work.

Just a small correction @TheOnlyAaron

you CAN remove shadow of one (or multiple) object in the “Entity Info”, as long as they are a group/component!

you can turn on/off receive shadow per group/component

or turn on/off if the group/component casts shadow

Or did i misunderstand what you where mentioning? :thinking:

https://3dwarehouse.sketchup.com/model/40693965-6268-4f33-8998-a1e5932b7587/Dynamic-Door-Book-Case

You said you needed a milk glass effect as a texture —–? This is in the warehouse - mine - and if you can toggle ambient occlusion on and off to see shadowy effects.
I only used transparency if I remember - not sure when I made that one

Peace ……