# Fbx,3ds, obj formats in Sketchup

**URL:** <https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762>\
**Category:** Feature Requests\
**Tags:** sketchup, advice, modeling, transmutr\
**Created:** [December 23, 2021, 11:35am UTC](https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762 "2021-12-23T11:35:36Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![georgemelkadze](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/georgemelkadze/32/112119_2.png) [@georgemelkadze](https://forums.sketchup.com/u/georgemelkadze)\
**Post date:** [December 23, 2021, 11:35am UTC](https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762/1 "2021-12-23T11:35:36Z")

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Hello there, i am interesting with some details and i need your help and suggestion.  
i decide to create a small map in sketchup for a small game.

1. what specification PC i need to build 8-10 GB model with assets?
2. can Transmutr plugin convert big size asset? (if it has any limit?)
3. is it possible that asset wich is ready render model (for game) can i keep it ready for render with using Transmutr plugin?  
waiting for your suggestion, i have to buy new pc and i want to get one, which will work perfectly.  
what specification PC do you suggest?  
thanks

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**Author:** ![Anssi](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/anssi/32/105_2.png) [@Anssi](https://forums.sketchup.com/u/Anssi)\
**Post date:** [December 23, 2021, 12:58pm UTC](https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762/2 "2021-12-23T12:58:55Z")

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> [@georgemelkadze](#):
>
> what specification PC i need to build 8-10 GB model with assets?

The fastest, but it will still be very, very , very, very slow.  
(Intel Core i9-12900KF, say, 128GB RAM, GeForce RTX 3080 Ti…)

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**Author:** ![Box](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/box/32/235164_2.png) [@Box](https://forums.sketchup.com/u/Box)\
**Post date:** [December 23, 2021, 1:05pm UTC](https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762/3 "2021-12-23T13:05:53Z")

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How does the question relate to the thread title, or to feature requests?

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**Author:** ![georgemelkadze](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/georgemelkadze/32/112119_2.png) [@georgemelkadze](https://forums.sketchup.com/u/georgemelkadze)\
**Post date:** [December 23, 2021, 1:26pm UTC](https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762/4 "2021-12-23T13:26:04Z")

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Why so 😔 after all of this i want to bring it back, in unity soft. Is it possible i dont lose render ready materials for unity?

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**Author:** ![georgemelkadze](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/georgemelkadze/32/112119_2.png) [@georgemelkadze](https://forums.sketchup.com/u/georgemelkadze)\
**Post date:** [December 23, 2021, 1:26pm UTC](https://forums.sketchup.com/t/fbx-3ds-obj-formats-in-sketchup/184762/5 "2021-12-23T13:26:21Z")

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Just a mistake sorry ))
