Drawing behind the camera plane?

Interesting thing I had not experienced before; With an object zoomed close in the foreground, making a rectangle in open space draws behind the camera frustum. I wonder if this is related to the changes made to alleviate clipping, or perhaps it’s always happened and I never noticed. Curious.


I also see this. Kinda like I see when trying to draw on the wrong side of an active section plane.

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