im struggling getting megascans assets into Sketchup 2017 pro. Does anyone have any experience with it?
I managed to get the fbx model into sketchup, but sadly without texture. The different Textures (bump, roughness,…) seems to have to be mapped usng vray on the model. Does anybody know how to map uvws onto irregular objects (rocks, trees) in Vray3.4 for sketchup?
Much hwlp would be most appreciated.