This is an actual structure to be built. I’ve been asked to figure out how to achieve that. My thinking is to create a plywood frame and skin it with a random lattice similar to the attached photos in order to suggest a nest-like look. The file was imported from Rhino.
I don’t have a great collection of fancy extensions, but the basic solid tools or intersect face tools would accomplish this. This way you can actually work through the construction of each piece and how it would all fit together. Here’s what I might do:
Draw one large rectangle, that extends well past the outer surfaces of the object, then give it a thickness equal to your plywood. (You could also just use the rectangle and intersect, but I prefer to use realistic solids)
Group this, and make sure Entity Info shows it as solid.
Rotate the plywood a few times in a few different directions, with the base point of the rotate somewhere close to the centre of the nest. Toggle “make a copy” during rotate so you end up with a few of these. Do this until it feels pretty random.
Now rotate these around the vertical axis, at random angles, again making copies, until you’re happy with the amount of pieces you have.
Use Entity Info to see if the shell shape is a solid. If not, use SolidInspector2 to find and fix the problems.
Use Tools > Solid Tools > Split to cut the plywood at the surface of the shell. Repeat with all the plywood rectangles you’ve created.
Alternatively, you could do all the rotations on the flat rectangle and Intersect > With Model to create outlines of the plywood pieces that you would then add thickness to, but you’d have to find a way to avoid intersecting all the plywood pieces with each other in the process.
How are you planning on attaching these pieces? I’m curious.
I’d taken a look at the images in the dropbox folder but hadn’t checked the model file. So you’re thinking of a random lattice like your 2D test over a more rigid, grid like structure like that first precedent image? What’s the lattice made of?
How do you intend to use the created SKP model/pattern of those lattices/strings?
If you know how to use Flowify, you could try it to see if it works for you. But you will have to remesh your model, with a surface created from quads.
yessir. Solid Inspector located a half dozen areas that were problematic but I was only able to correct one. I ended up asking the Rhino designer to finish the project since he already had all the necessary data in a platform they were very comfortable with. I guess the takeaway here is to know when to say I’m not yet qualified for the job in front of me.