Well It has taken a few more hours this morning, from 0900 till 1300, but finally managed to get the internal ‘hole’ components aligned within the outer frame.
But although they are tubes sticking out of the sides of the outer frame, the outer frame fills the holes.
Carpet laying …something I should get around to too.
Just done quick test…and it worked perfectly…a simple box and a tube.
Create box
Create cylinder
Reverse surface of complete cylinder
Slide the cylinder in to the box and delete the ‘end caps’
Think itest.skp (30.3 KB)
have ‘reversed the faces’ so often, I no do not know which way is the correct way
Well, I have tried to follow them. but they just never seem to work or the faces can’t be centred or aligned…have been trying for …well since about 0930 …it is now almost 1830. Done nothing bu try to do that for the past 9 hours.
Trying again now to create the hexagon block with the cylinder in it.
Create:
Cylinder 5mm dia 8mm deep
Hexagon with flat top 8.8 wide, 5mm deep
Reverse sides of all sides and combine in to one piece.
Make that piece a single component
Duplicate it and place two of the 22mm apart
Draw rectangle on top, and pull down to create channel between the two hexagons
Make piece with the connecting channel a Component
Yes. He’s got the face orientation correct for the voids he’s creating. @colin, go back and look at my screen shots. When the voids are correctly combined with the box walls, the face orientation will be correct.
Ah, Intersect…not used that before …or heard of it., I’ll have a look
Built another model again…and created the hex blocks in different way, and ended up with the cylinder completely through the hex block.
But when fitted to the outer, it still gets covered by the outer skin.
maybe another need for the ;Intesect faces command’
I’ll try tomorrow…13 hours at this and still not done it…I’d have been quicker carving the bloody thing out of a piece of hardwood! last time today.skp (126.9 KB)