Correct me if I’m wrong but My NVIDIA GeForce GT 620 isn’t coping with the heavy workload of my Sun Shadows. Working with the model without shadows is no problem at all.
A couple of Model Info stats:
Edges 104, Faces, 27, Component Instances 10.
Show Nested Components:
Edges 1283571, Faces, 458132, Component Inst 559, Groups 2497.
I need to sort this in the next 24 hours. My budget is a bit tight (I’m a student, living alone) but I’m seriously considering a Graphics Card on my credit card. Or this idea is out the window.
Quick & dirty test - if you’re running the 64-bit version of SketchUp, try the 32-bit version. And vice versa. They will exercise different versions of your video card driver.
Your model is in my terms quite enormous, with over a million edges.
What Dan means is that if your computer is a laptop (like mine with a Nvidia Geforce GT 620M card) or has a motherboard with an Intel chipset, you might have an Intel display chip in addition to your Nvidia card. Then you should open the 3D Applications section in the Nvidia control panel and check that 3D applications, and, if you want to be specific, SketchUp are set to use the Nvidia processor:
There is some , when you have the T/M performance tab sleeted look at bottom left you should resource resource monitor it has a number of items you can look at and allows wait chain analysis, cpu , memory disk, network etc views.
You shouldn’t need other tweaks. Especially, the recommendation is that you keep Antialiasing and Anisotopic Filtering at their default “Application-controlled” setting.
Cool. Thanks again for pointing me in the right direction.
Changing the setting allowed Sun Shading to think about engaging for a while, before crashing again. Not so surprising. I’m adapting the size of my apertures for the moment, reducing geometry.
I’ve ordered a 1050 card and some more RAM. RAM has been on my list for a while, as exporting to Podium OOPR would often crash juuuust before making it to render.
I’m hoping the 1050 will allow me to interact with my model in a smoother way, and keep me working with this facade concept.
It’s a shame Podium won’t benefit greatly with the new GPU and increased CUDA processors but I’m not about to go and invest in VRay. So far I’d say Podium is remarkably good value. I wish I had a second machine to test the beta server thing they’ve got going at the moment. But rendering is not the be all and end all. I’m finding that Default quality renders are good for most things when the building/frame/lighting is right. My main frustrations come from interacting with a ‘heavy’ or laggy model.