Good morning all,
I have an STL file that represents a 3D surface (without thickness). It is a mesh based on triangles (Over 600,000).
This surface should have a flat base of a certain thickness with opaque faces on the sides in order to present the appearance of a solid object without hole.
I want to be able to use this surface in SketchUp 2019 software to apply a wood texture.
Please tell me the different operations to be performed to achieve this result.
Marcsurface_3D_v2.stl (8.3 MB)