I am using Sketchup C sdk to render sketchup models using Unreal.
Most of the models render correctly.
I faced scaling issue with one particular model.
I use the transformations as something like this,
FinalTransform = ParentTransform * ChildTransform
where I get the Parent and Child Transforms using
Monitor in the model is not scaled properly.
The up axes of monitor definition is Y-axis.
If I change the up axis of monitor to Z-axis, then it is rendered properly in Unreal.
So, I am guessing that I need to include the Axes info of component definition to calculate the transformations correctly.
Any thoughts ??
I am attaching the model for reference.
testmodel.skp (289.7 KB)