…trying to continue this prior discussion in the new forum…
I downloaded a component of a redwood fence from warehouse.
it consists of nested components/groups all painted with ‘redwood’ texture
I use ‘save as’ to create local collection of of the different type of boards as individual components (.skp files)
PROBLEM: when i create a new model and try to use these components, they have lost the color/texture attributes .
The problem stems from saving a component instance that was painted from the outside.
Applying material to a component while outside its editing context only changes that particular instance of the component.
It does not change the component definition in the model file.
And when you Save As, you’re saving the component definition in the model file.
The solution is to repaint the component from the outside with the Default material.
Then open the component for editing and paint the faces while within the editing context.
Then Save As (same name/in same directory) to update the file in your collection.
im not sure what you refer to changning a component from ‘outside’ its editing context. I thought you can ONLY change/edit a component from ‘inside’??? … if by ‘inside’ we mean click it such that we see the editing dotted line surrounding the component.