@colin I have noticed one quirk with clipping. Camera position is also sometimes more of a factor than I completely understand. Here I have a mile square base with a series of smaller cubes near the origin, a model designed to clip. It certainly does as expected, however the clipping is much worse if I have the camera positioned outside the plan view of the geometry. If I orbit around so the camera is position within the plan view of the geometry then I am able to zoom to a pretty impressive view of a 1/16" cube. Is this because the furthest piece of the geometry is now closer to the back of the camera?
