I have crossed some examples on how to improve a models shading by modifying their vertex normals. I want to see if I can create trees and grass similar to those in video games like Rime and The Witness.
So far the only thing in the API is this… start_vertex_normal
Here is an example of the look I am after…
Here are some videos on modifying vertex normals to get shading look…
If anyone finds more info on the subject let me know…Thanks!