I used “Gear Generator” to create a gear shape. Round, has teeth, a hole in the middle etc.
Gear Generator can export as what it calls “Sketchup”, (it’s a .dae file), and I can import it into Sketchup. That’s about as far as I can go, I’d like to “edit” it. Like use push-pull to give it 3d shape.
No matter what I try, I cannot make any changes. I can double-click and the ghostly edit box shows up, but I can’t affect any changes on it (like push-pull).
I’m missing something important or I’m lacking a basic concept. Either way, can someone give me a hand?
Thank you!
:Dave
Upload an example SKP file so we can see what you are working with. Once the file has been imported, it should be geometry that can be edited. Clearly there’s a step in your workflow that is missing.
Please complete your profile with SketchUp version and license type along with your graphics card.
Thanks for reminding me about the profile. I keep forgetting that.
And I’m having trouble finding a function to upload a file. Is uploading a limitation becuase I haven’t posted much?
That’s cool.
It looks like you are using the pencil and drawing a short line on top of the lines in the image.
I’m not seeing the same results.
The first short line you drew caused the whole image to “darken”. Mine doesn’t.
Going a step at a time, you ARE just drawing a short line along the existing shape, right?
Yes, but make sure you have opened the component for editing first.
As you see at the beginning of the gif, first click the bounding box turns blue, then a double click opens it…
To simplify further and not have to trace the lines on each part you can use the handy “make face” plugin, which generally does a good job making editable faces.
In your video, the first small line you draw is from left to right. Then you drew another, from right to left. After the second line, your image changed. Was that second line intentional?
My bad, the first click was supposed to show all the faces were the same on selection. For the make face plugin to work you just need to select everything. It could of been a triple click, or a marquee dragged around it.
Dragging right to left will select everything within the selection - including faces, but dragging out left to right will only selct complete elements within the marquee. will edit that post.
In simple terms, tracing one segment creates a face if all the edges are coplannar. In my gif the first line missed the endpoint so I did it the other way.
This creates the ‘dark’ change you see and show in your image, this is simply the back face colour of the face that has been created.
The cutouts of the wheel show as a thick profile line, meaning they haven’t split the face, so tracing a segment on each of those will break the face so that you can delete them.
The delete is done by Triple click to select all then hold shift and double click on the area you want to keep, this deselects the face and edges of that area, allowing you to delete the ‘holes’.
You must think I need a slap upside the head. I just couldn’t see that control on any toolbar.
I do see what you did. And it worked!
I thank you very much. Fist-bump.
:Dave