I’m looking to make a plugin that will allow me to combine textures from multiple faces like you can do through the UI.
Before Combine(2 faces):
After Combine(1 face):
I’ve looked at some other threads but I’m still unsure how I would edit an image using an outside image editor.
Here’s basically what I think I would need to do:
- Grab image from each face(assuring first that they’re co-planer and share an interior edge)
- Meld the two images into a single image
- If melding is successful erase interior edges
- Apply newly created texture to the merged faces.
Problems I foresee:
Maintaining resolutions and sizes of images relative to each other.
Assuring the melded image is appropriately aligned
Doing this potentially 100 times without being incredibly slow.
Really the more I look into this the more I’m thinking this isn’t the most ideal way to solve the problem I’m having which is cutting into multiple adjacent faces with a single cutting component. I’ve tried the FaceCutter plugin but had trouble making it work without manually placing components.
Can anyone aid me in finding a workable solution? Hopefully I was able to explain well enough what I need.