Hi everyone!
Could someone help me model this sofa/sectional in a realistic way? I don’t have the bevel tool and just switched from 3Ds Max to Sketchup + Enscape.
Thank you!!
Hi everyone!
Could someone help me model this sofa/sectional in a realistic way? I don’t have the bevel tool and just switched from 3Ds Max to Sketchup + Enscape.
Thank you!!
I think Vray has an asset like that. I dont know if the same Chaos Assets are available to Enscape.
If you have a subscription you could try using SketchUp 2026.1.1 (the current version). With that version you can give SketchUp a photo, and it will give you a 3D model. Here is what I got from your photo:
sofa.skp (7.6 MB)
Wow Colin thank you so much!! I will definitely download it when I’m done with my project hopefully tomorrow. Can’t risk having a issue when my due date is tomorrow
Thank you so much!
You can download and install new versions without removing or compromising your use of older versions.
Just be mindful of how many instances you are logged into, otherwise you’ll have to jump through a few hoops but all should be fine.
The object generation tool is good but it creates objects with a lot of geometry, I suggest you to use universal importer to reduce the polygon count or even better use proxies from the enscape library if you’re going to render. If you just switched from 3DS Max to SketchUp, don’t let the 3D warehouse amaze you, in my opinion most of the models there are overkill for assets, and there are also a lot of corrupted elements, if you can’t find an asset on the enscape library and you need to download something from the warehouse, do it always on an empty file, an asset must weigh just a few kilobytes, if you see a plant or tree that weights 35 megabytes, you shouldn’t use it, specially if you’re going to copy that element on your model; also check the tags that it contains, some models have a lot of tags and they’re even on different languages sometimes. If you haven’t visited the SketchUp campus website I’ll leave the link so you can learn the basics of the program.