# Camera won't penetrate Face?

**URL:** <https://forums.sketchup.com/t/camera-wont-penetrate-face/26727>\
**Category:** SketchUp\
**Created:** [June 19, 2016, 12:24am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727 "2016-06-19T00:24:18Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Heinz](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/heinz/32/7801_2.png) [@Heinz](https://forums.sketchup.com/u/Heinz)\
**Post date:** [June 19, 2016, 12:24am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/1 "2016-06-19T00:24:18Z")

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Don’t know why but I can’t orbit or zoom through any faces or objects anymore after downloading SketchUp 2016. I need to go into my model from the outside but even the select tool on scrolling with the mouse wheel will not take me inside any objects. It must be a camera position or focal plane. I just get the default color when trying to zoom through an object. Any direction as to camera view settings or means to overcome this situation would be greatly appreciated.

I installed Skalp extension in SketchUp Make 2015 when the phenomenon first took affect & though I have since uninstalled 2015 with Skalp the strange none penetrating camera persists in the upgrade to 2016.

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**Author:** ![DaveR](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/daver/32/7601_2.png) [@DaveR](https://forums.sketchup.com/u/DaveR)\
**Post date:** [June 19, 2016, 12:27am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/2 "2016-06-19T00:27:50Z")

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Switch the camera to Perspective.

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**Author:** ![Heinz](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/heinz/32/7801_2.png) [@Heinz](https://forums.sketchup.com/u/Heinz)\
**Post date:** [June 19, 2016, 12:31am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/3 "2016-06-19T00:31:05Z")

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Thanks DaveR THAT WAS QUICK! Will try now.

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**Author:** ![Heinz](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/heinz/32/7801_2.png) [@Heinz](https://forums.sketchup.com/u/Heinz)\
**Post date:** [June 19, 2016, 12:33am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/4 "2016-06-19T00:33:38Z")

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Worked a charm. Don’t remember switching from perspective view but I guess it was while using Skalp. Forgot that ‘J’ or one of the keys toggles those views.

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**Author:** ![MikeO](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/mikeo/32/15918_2.png) [@MikeO](https://forums.sketchup.com/u/MikeO)\
**Post date:** [June 19, 2016, 5:52am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/5 "2016-06-19T05:52:22Z")

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I try to avoid using Parallel Perspective except for when I need to zoom in close to inspect/fix/draw something that has tight details. It gives me a headache after like 5 minutes.

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**Author:** ![Heinz](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/heinz/32/7801_2.png) [@Heinz](https://forums.sketchup.com/u/Heinz)\
**Post date:** [June 20, 2016, 4:17am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/6 "2016-06-20T04:17:27Z")

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I believe it’s used for other architectural applications like getting an aligned view for purely 2d graphics & dimensioning them for printing etc.

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**Author:** ![MikeO](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/mikeo/32/15918_2.png) [@MikeO](https://forums.sketchup.com/u/MikeO)\
**Post date:** [June 20, 2016, 4:37am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/7 "2016-06-20T04:37:39Z")

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Oh no doubt. I just know that for my personal applications it solved the issue of Perspective not letting me get up close and personal when drawing something small.

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**Author:** ![DaveR](https://sea2.discourse-cdn.com/sketchup/user_avatar/forums.sketchup.com/daver/32/7601_2.png) [@DaveR](https://forums.sketchup.com/u/DaveR)\
**Post date:** [June 20, 2016, 9:09am UTC](https://forums.sketchup.com/t/camera-wont-penetrate-face/26727/8 "2016-06-20T09:09:57Z")

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It’s generally easier to model in Perspective and then set the camera to Parallel Projection for specific scenes when required.
