I haven’t found a good way to add geometry to a component. I believe if I right click on the component in the outliner and click edit component, I can then add the new geometry. The problem with this method is that it hides the rest of the model, and I often have reference points I want to snap to that disappear.
What is the best way to edit a component while keeping view of the entire model so that I can use the reference points I have created with the ruler?
Experienced modelers assign keyboard shortcuts to easily toggle these view settings. View > Component Edit > Hide Rest Of Model and Hide Similar Components