I often edit STL files that have a lot of geometry and when trying to edit or delete geometry inside the model its near imposible
The only way I know to do this is
- Delete a face to open up the model
- Show Hidden Geometry (K key)
- Use my 3D mouse to ‘fly’ inside the model.
But these are near useless when the entire model is complex… I thought I had cracked this using a Section Cuts to reveal the inner workings of the model… But today I used this in anger and realised that you can’t actually select any of the geometry…
Are there any tools that will help here? Perhaps something that works like a section cut? If not, what about tips and techniques?