Something I built in Sketchup Pro 2021 during my off-time from my subscription:
These look great. The sunset effect lighting is really dramatic.
Finally decided to print out one of my robots, and print it out huge. 1/48 scale of the Laplace in progress (The waist and left thigh keeps on splitting on the resin printer, so need to work in some better supports to try and keep that from failing… just waiting for more resin to try lol).
Nintendo switch controllers and solo cup for size comparison haha:
I didn’t print this with full articulation. Just printed it in sections that I can piece together and make a sort of large figure with. Would’ve taken too long to redesign with full articulation in mind lol.
A bit of the ways into 2026 so finally decided to start working on a new model. Trying something a bit different with this one in terms of style.
Not going for an inner frame this time, and also mixing together rounded and sharp edges. Also I gave it eyeballs… centered the xyz axis and set them to always face camera, so they kind of track you as you orbit around the model, though the pitching of the component leaves much to be desired the yaw is just fine.
I’ve done nested faceme components to get two axes to work, but when I tried a third, it didn’t work reliably. Also, for the last couple versions of SU, the second of two axes ones wouldn’t update automatically – only when you go to edit something. It might be just new graphics engine, but I don’t remember for sure now.
Yeah, I noticed sometimes I had to “click” on the group the eyes were nested in (the head), or hit space bar, to get the components to start “tracking” the camera. Otherwise they would get stuck in super awkward positions lol.













