instead of keeping my model as it was, aligned with red and green, and adding the “true north” orange line at an angle, it rotated my entire model. and it’s not just me, not just my Sketchup, it’s on all of my trainee’s as well.
and yes, axis location is ticked in my scene panel, so even if it moves the axis of the whole model (it doesn’t, it rotates the geometry) it rotates.
it’s a major stepback. it used to be that adding location kept the north on the green axis, and we had to manually rotate our projects, and it wasn’t great. then it got fixed with the addition of the orange line for the north. and now it’s broken again…
Hi there @ateliernab and @Elmtec-Adam after some testing, i can check the workflow where you first set a scene and after do geolocation rotating the model, is not supported/broken. As a workaround, if you do it the other way around, you won’t have problems. Having said that, that interaction should be supported at some point
This has been broken for some time. I’ve had this issue on multiple models over the last couple of years and I had to revert to a backup since I use an high amount of scenes that all became instantly broken and undo-ing didn’t resolve.
pretty sure it worked as expected around the time they released the new extension, I remember testing it, my model would retain its axis and orientation, all the scenes were the same, the only change was that the north appeared as an orange line.
and at some point, an update broke that, the north still appears as an orange line, but the whole model rotates so that the green axis is still pretty much north.