Problem adding polygon to mesh - again

AARRGH!. I thought I’d tested that in the first version, and found that it didn’t matter.

But I see I left the code in v1 with pointsN arrays defined as Geom::Point3d, and I didn’t do that in v2.

Thanks, TIG. Will try that.

PS. Can I just set the points arrays up that way in the first place?

points1 = Geom::Point3d.new points2 = Geom::Point3d.new

or even
`
points1 = Geom::Point3d.new
points2 = Geom::Point3d.new

instead of

points1 = [] points2 = []
or do I have to do it every time I define a point with, y, z values?