Performance differences using flat colour materials or jpegs

A texture image will weigh more on file size and performance than a simple material color.
But if you keep the texture image size to a minimum you shouldn’t have any problems.

Here’s a quick example made with @TIG 's Image Trimmer plugin.

Beer.skp (1.4 MB)

Experiment with it. Try making an array of, say, 2500 of each component; 7500 total instances.
I found the model still performs quite well. You may want to turn off the shadows first.

More about Image Trimmer in this topic…

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